Every screenshot below is captured live from the game client — no mockups, no renders. This is what playing Protostar actually looks like.
Screenshots may be out of date; UI or graphic elements may differ from the latest version.
System MapA populated star system — planetary orbits, moons, and fleet positions rendered in real time. The in-game status bar carries date, wealth, and speed control.
System ViewThe system view window — the bodies of a single star system and their detailed information.
Galaxy SetupConfigure the parameters and starting conditions of a procedurally generated galaxy.
Command PaletteFingertip access to every command and screen from a single searchable palette.
Ship Class DesignerDesign every ship class from the ground up — components and specifications.
Missile DesignerEngineer custom missiles with warheads, sensors, and propulsion tuned to your doctrine.
Turret DesignerBuild tracking turrets and weapon mounts, balancing size, speed, and firepower.
ShipyardManage construction slips, retooling, and build queues across your industrial colonies.
Movement OrdersIssue navigation and waypoint orders to fleets across the system map.
Colony SummaryAn overview of population, installations, and output across your colonies.
IndustryAllocate factories and construction capacity to build installations, fighters, stations, and components.
MiningTrack mineral extraction and stockpiles across your mining installations.
Empire MiningA strategic view of mineral production and reserves across the entire empire.
Wealth & FinanceManage the civilian economy, taxes, and the financial engine of your empire.
Colony EnvironmentTerraform the atmospheres to make bodies habitable for your species.
ResearchDirect your empire's technological progress across the research tree.
New Research ProjectDesign components to fully customize the ship capabilities of your fleets.
CommandersBrowse the officers and leaders available to command your fleets and colonies.
GovernorAssign governors with traits and bonuses to administer your colonies.
Ground Forces TrainingTrain and organize ground force formations for planetary defense and invasion.
Civilian ShippingAdjust the supply and demand of your colonies for civilian freight to support your logistics.